1 min readMar 28, 2019
Oh, but we can and have. :) It’s in video games, the most recent example is called ‘Sekiro’ and it’s practically been designed for that influence.
Oh, but we can and have. :) It’s in video games, the most recent example is called ‘Sekiro’ and it’s practically been designed for that influence.
Narrative Designer, Writer, Game Designer. Applying tenets of psychoanalysis to popular culture. Follow @ twitter.com/kamilmozel